This month’s patch brings us two new major mechanics plus a slew of UI and bug fixes. New mechanics Uprising Uprising occurs when a planet is invaded. Now for 3 consecutive turns your newly invaded planet will produce zero resources (instead you see a fist) and half its star value. On the 4th turn you’ve held it, it will fully become your planet. In addition, any developments that are on a planet you capture are no longer kept on the planet but instead stay with their original owner and are destroyed and discarded into the discard pile. The net effect […]
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